Glossary

Action: The betting in a particular poker hand or game. A game with a lot of action is a game with a lot of betting. The player who starts the action is the player who makes the first bet.

Active player: A player still in the pot.

All-in: Having all one’s money in the pot.

Ante: A bet required from all players before the start of a hand.

Back door: Three cards to a fuslh or a streight, after five cards have been dealt. In general, the term is used for a hand made on the end, which a player was not originally trying to make.

Bad beat: Having a hand that is a big favorite defeated as the result of a lucky draw, especially when the person drawing was playing incorrectly by being in the pot in the first place.

Bad game: A game in which your opponents are too good for you to expect to win much.

Bankroll: The amount of money you have available to wager.

Best of it: A situation in which a wager can be expected to be profitable in the long run.

Bet: To put money in the pot before anyone else on any given round.

Bettor: The person who first puts money in the pot on any given round.

Bet for value: To bet in order to be called by a lesser hand. You are betting to make money, not to make your oppodents fold.

Blank: A card that is not of any value to a player’s hand.

Bluff: A bet or raise with a hand you do not think is the best hand.

Board: The cards that are face up in a player’s hand.

Bring-in: The forced bet that the lowest playing card showing must make.

Bring it in: To start the betting on the first round.

Busted hand: A hand that does not develop into anything of value.

Buy in: The minimum amount of money required to sit down in a particular game.

Call: To put in the pot an amount of money equal to an opponent’s bet or raise.

Call a raise cold: To call a double bet-that is, a bet and a raise.

Caller: A person who calls a bet or raise.

Card room: The area in a casino where poker (and sometimes Panguingue ) is played.

Chase: To continue in a hand trying to outdraw an opponent’s hand you are quite sure is better than yours.

Check: To decline to bet when it is your turn.

Check-raise: To check and then raise after an opponent bets.

Chip: A round token in various denominations representing money. Among many professional gamblers it is also called a “check.”

Cinch: The best possible hand, given the cards on board, when all the cards are out.

Come hand: A hand that has not yet been made, with more cards still to be dealt. Thus, a four-card flush would be a come hand

Crying call: A call with a hand you think has a small chance of winning.

Cut the pot: To take a percentage from each pot as the profits for the person or the casino running the game.

Dead money: A hand a player may not continue to play because of irregularity.

Duor card: The first exposed card in a player’s hand.

Drawing dead: Drawing to try to make a hand that cannot possibly win because an opponent already holds a bigger hand. A player drawing to make a flush when an opponent already has a flul house is drawing dead.

Draw out: To improve your hand

Early position: A position on a round of betting in which you must act before most of the other players.

Edge: An advantage over an opponent.

Effective odds: The ratio of the total amount of money you expect to win if you make your hand to the total amount of bets you will have to call to continue from the present round of betting to the end of the hand.

Equity : The value of a particular hand or combination of cards.

Expectation: The average profit (or loss ) of any bet over the long run.

Family pot: A pot in which most of the players at the table are involved.

Favorite: In poker, before all the cards are out, a hand that has the best chance of winning.

Fifth street: The fifth card to be dealt to each player.

Fill: To draw a card that make a hand. For example, to fill a flush is to draw a fifth card of that suit.

Fill up: To make a full house.

Flat call: To call a bet without raising.

Flush: Five cards of the same suit.

Fold: To drop out of a pot rather than call a bet or raise.

Forced bet: A required bet to start the action on the first round of a online poker hnad. For example, usually the low card on board must make a forced bet.

Four-flush: Four cards to a flush.

four of a kind: Four cards of the same rank. Four jacks is four of a kind.

Fourth Street: The fourth card dealt to each player.

Free card: A card that a player gets without having to call a bet.

Full house: Three cards of one rank and two of another. A A A 9 9 is a full house.

Giving a hand away: Playing your hand in such a way that your opponents should know what you have.

Good game: A game in which there are enough players worse than you, for you to be a substantial favorite.

Gut shot: A draw to an inside straight.

Heads-up: Playing against a single opponent.

Hole: The concealed cards.

Hourly rate: The amount of money a player expects to win per hour on average.

Implied odds: The ratio of the total amount of money you expect to win if you make your hand to the bet you must now call to continue in the hand.

Inside straight: A straight which can be made only with a card of one rank, usually somewhere in the middle of the straight. When you hold ten-nine-seven-six, only an eight will give you a straight. Thus, you are drawing to an eight will give you straight. Thus, you are drawing to an inside straight, or you have an inside-straight draw. Ace-king-queen-jack is also an inside straight draw.

Kicker: A side card, usually a high one. Someone holding A 9 9 has a pair of nine with an ace kicker.

Late Position: A position on a round of betting in which you act after most of the other players have acted.

Legitimate hand: A hand with value; a hand that is not a bluffing poker hand.

Limit: The amount a player may bet or raise on any round of betting.

Limit poker: A pokr game where the minimum and maximum amounts a player may bet or raise on any given round of betting are fixed.

Limp in: To call a bet rather than raise. (This usually applies only to the first round of betting.)

Live card: in stud games a card that has not yet been seen and is therefore presumed likely to be still in play.

Live one: A loose, weak player with a lot of money to lose.

Lock: A cinch hand. A hand that cannot lose.

Long shot: A hand that has little chance of being made.

Loose: Playing more hands than the norm.

Loose game: A game with lots of players in most pots.

Mathematical expectation: The mathematical calculation of what a bet can be expected to win or lose on average.

Middle position: A position on a round of betting somewhere in the middle. In an eight-handed game, the fourth, fifth, and sixth players to act would be said to be in middle position.

Muck: To discard a hand.

Multiway pot: A pot in which more than two players are involved.

Negative expectation: The amount a wager may be expected to lose on average. A play with negative expectation is a play that will lose money over the long run.

Nuts: The best possible hand at any given point in a pot.

Odds: The chances, expressed mathematically, that an event will occur. Also, in the term pot ods, the ratio of the size of the pot to the amount of the bet you must call to continue.

Off-suit: Not of the same suit.

On the come: Playing a hand that has not yet been made. For instance, if you bet with four cards to a flush, you are betting on the come.

On tilt: Playing much worse than usual because, for one reason or another, you have become emotionally upset.

Open-ended straight: Four cards to a straight, which can be made with cards of two different ranks. Thus, nine-eight-seven-six is an open-ended straight, which can be made with either a ten or a five. Theoretically, jack-nine-eight-seven-five is also open-ended in that either a ten or a six will make the hand.

Open pair: An exposed pair.

Outs: Cards which will improve your hand. Also, ways of improving your hand. The term is used particularly in reference to a hand that needs to improve to become the best hand.

Overcall: A call of a bet after another player has already called.

Overcard: A card higher than any card your opponent has showing.

Pair: To call a bet or raise when you don’t think you have the best hand.

Pay station: A player who calls bets and raises much more than is correct. He’s also referred to as a calling station. This type is great to be against when you have a legitimate hand, but he’s just about impossible to bluff out of a pot.

Pocket: Another term for hole. Thus, two aces in the pocket means two aces in the hole.

Position: The spot in the sequence of betting in which a player is located. A player in first position would be the first person to act; a player in last position would be the last person to act.

Positive expectation: The amount a wager may be expected to win on average. A play with positive expectation is a play that will win money over the long run.

Pot: The total amount of money wagered at any point in a hand. A hand itself is also referred to as a pot. Thus, three people in the pot means there are three active players still playing the hand.

Pot odds: The ratio of the amount of money in the pot to the bet you must call to continue in the hand.

Put someone on a hand: To determine as best you can the hand (or hands) an opponent is most likely to have.

Pure nuts: The best possible hand. The pure nuts is much more common in floop games than it is in stud games.

Rag: See Blank.

Raise: To bet an additional amount after someone else has bet.

Raiser: A player who raises.

Rake: An amount retained by a casino from each pot, usually no more than $ 3.

Represent: To make your opponents believe you have a particular hand. Thus, if you raise with an ace showing, you are representing a pair of aces. You may or may not in fact have a pair of aces.

Reraise: To raise after an opponent has raised.

Reverse impld odds: The ratio of the amount of money now in the pot to the amount of money you will have to call to continue from the present round to the end of the hand.

River: The seventh and last card, dealt face down.

Rolled up: Three-of-a-kind on the first three cards.

Round of betting: A sequence of betting after one or more cards have been dealt. A round of betting continues until each active player has either folded or called.

Royal flush: An ace-high straight flush. A K Q J 10 is a royal flush.

Rush: Several winning hands in a short period of time.

Sandbag: To play weakly with a strong hand. To Check-raise or slowplay with the probable best hand.

Scare card: An upcard that looks as though it might have made a strong hand.

Score: A big win.

Seat charge: In public card rooms, an hourly fee for playing poker.

Semi-bluff: To bet with a hand which you do think is the best hand but which has a reasonable chance of improving to the best hand.

Set: Three of a kind.

Seventh Street: The seventh card dealt to each player.

Short-stacked: Playing in a game with a relatively small number of chips remaining.

Showdown: The turning up of all active players’ cards at the end of the final round of betting to see who has the best hand.

Side Pot: A second pot for the other active players when one player is all-in.

Sixth street: The sixth card dealt to each player.

Slowplay: To check or just call an oppoent’s bet with a big hand in order to win more money on later rounds of betting.

Starting requirement: The minimum initial hand a player considers he needs to continue in a pot.

Start the action: To make the first bet in a particular hand.

Steal: To cause your opponents to foold when you probably do not have the best hand. The term is used especially in reference to stealing the antes that is, raising on the first round of betting so that everyone remaining in the pot folds.

Steal the antes: See above.

Steam: To play badly because you are emotionally upset- especially to play considerably more pots than you normally would when your hand do not justify it.

Straight: Five cards of mixed suits in sequence. 10? 9? 8? 7? 6? is a straight.

Straight flush: Five cards of the same suit in sequence. 10? 9? 8? 7? 6? is a staight flush.

Structure : The limits set upon the antre, forced bets, and subsequent bets and raises in any given game.

Stuck: Losing money, especially a substantial amount of money, in a given session or over a period of time. We might say, “Sammy is stuck $1,500 in the game.” That is, Sammy has lost $ 1,500.

Sucker: A player who can be expected to lose money, especially one who is not as he thinks.

Suited: Two or more cards of the same suit.

Tell: A mannerism a player has that may give away his hand.

Three-of-a-kind: Three cards of the same rank. 7? 7? 7? is three-of-a-kind.

Third street: The third card dealt to each player.

Three-flush: Three cards of the same suit.

Tight: Playing fewer hands than the norm.

Tight game: A game with a small number of players in most pots.

Trips: Three-of-a-kind.

Two-flush: Two cards of the same suit.

Underdog: A hand that does not have the best chance of winning.

Under the gun: The first person to act on the first round of betting is under the gun. On later betting rounds, the player to the immediate left of the bettor is said to be under the gun.

Up: Expressions like aces up, kings up, and sixes up mean two pair with two aces, two kings, or two sixes as the highest of the two pair. Unless an opponent has a top pair of the same rank, the rank of the secondi pair is of no importance.

Upcard: A card that is dealt face up.

Value: What a hand is worth in terms of its chances of being the best hand.

Wired pair: A pair in the hole.

World Seris of Poker: An annual series of poker tournaments with buy-ins ranging up to $ 10,000, which is held each spring at the Horseshoe Casino in Las Vegas. The competition is generally recognized as the premier competition among the best poker players in the world.

Worst of it: A situation in which a wager will be unprofitable in the long run.