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Bisley Single Pack

Demon Single Pack

Flower Garden Single Pack

Little Spider Single Pack

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Royal Cotillion Single Pack

Royal Cotillion DOUBLE-PACK


Saint Helena Double Pack
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Games for Two Players

Trick-1 Trick-2

BEZIQUE

THREE PLAYERS

EIGHT PACK BEZIQUE

ROYAL CASINO


POKER PATIENCE

SIX and SEVEN


German Whist

Honeymoon Bridge

Klaberjass

Piquet

AUCTION PIQUET

Party Games ===============

Texas Games

Old Maid

Ranter Go Round

 

 

Bisley
SINGLE-PACK

Remove the four Aces from the pack and place them face upwards in a row on the poker table.  Deal nine cards in a row to the right of them, and the rest of the pack in three rows of thirteen cards each, below them (see illustration).  When the four Kings become available they are placed above their respective Aces.


            The Aces are built on upwards and the Kings downwards in suit-sequences.  It does not matter where the two sequences meet. 
Only the bottom card of another column, or itself is packed on.  Packing may be either upwards or downwards in suit-sequence, and the player may change this at this convenience.  A space left vacant in the layout, by7 the removal of a card, is not filled.



            In the layout trenteet-quarante below, the K is played above the A , the 2 ♠ is built on the A ♠, and the 2 ♥ on the A ♥.  This exposes the 3 ♠ which is built on the 2 ♠.  The Q is built on the K .  The 9 is packed on the 10 , and  the 8 on the 9 .  Now the 8 ♣ is packed on the 9 ♣, exposing the 2♣ which is built on the A ♣.  And so on.

Calculation
SINGLE-PACK

Calculation, or Broken Intervals, is a one-pack patience that is well-named, because it is necessary to calculate at the turn of every card, and it offers more scope for skillful play than any other patience.
            Any Ace, any 2, any 3 and 4 are placed in a row on the table to form four foundations.  The object of the game is to build, regardless of suits, the remaining forty-eight cards on them, as follows:


            On the Ace in the order Ace, 2,3,4,5,67,8,9,10, jack, Queen, King.
            On the 2 in the order 2,4,6,8,10, Queen, Ace, 3,5,7,9, Jack, King.
            On the 3 in the order 3,6,9, Queen, 2,5,8 Jack, Ace 4,7,10, King.
            On the 4 in the order 4,8 Queen 3,7, jack, 2,6,10, Ace, 5, 9, king.

The cards are dealt from the pack one at a time, and every card must either be built on a foundation or played to any one of a waste heap below each foundation.  The pack is dealt only once, but play from a waste heap may continue after it has been exhausted.  Only the top card of a waste heap may be played; it may be built on a foundation and may not be played to another waste heap.

            The cards in the pack are now dealt one at a time.  Suppose a 10 is dealt, as it cannot be built on a foundation it is best played to waste heap B.  Next a 6 is a dealt; it is built on the 3 foundation.  Next comes an 8, and, of course, is built on the 4-foundation.  The next card is a King.  It must be played to a waste heap, but as a king is the last card to be built on a foundation it would be wrong to play it to waste heap B and so cover the 10.  It should be played to another waste heap, and many experienched players would now reserve this waste heap for kings.  Play continues in this way until all forty-eight cards have been dealt.
            If the play is carefully thought out, by building on the waste heaps descending sequences of two to four or more cards, towards the end of a poker game excellent progress will be made.

Crossword
SINGLE-PACK

The twelve court cards are removed from the pack and temporarily put aside, leaving the player with a pack of forty cards.  The top card of the pack is placed, face upwards, anywhere on the table, and the remaining cards are dealt one by one and each, as it is dealt, is placed on the table to touch-either at top or bottom, either side or at one of the four corners – a card already played.  Once played a card must not be moved.


            The object of the game is to form a square of seven cards each way whose pips add up to an even number.  The court cards do not count; they are brought in when necessary to serve as stops in the same way as the black squares in crossword puzzles.  The pips of the cards between the court cards must, of course, also add up to an even number.  When forty-eight cards have been played there will be one space to fill and four cards left in the player’s hand.  He may choose which of these cards he likes to fill the vacant space.  A game in progress is shown below and a completed game in Plate 1.

 

 

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GAMES FOR THREE PLAYERS

Black Maria

Five Hundred

Oklahoma

Towie

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Games for Four players

Auction Pitch

Boston Whist


BOSTON

Bridge-1

Bridge-2

Bridge-3

Bridge-4

Bridge-5

Brint

Canasta

Cinch

Hearts

Polignac

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Games for Five or more players

Blackout

Coon Can

Poker Rummy

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Trente et Quadrant

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