Contact Us



Bisley Single Pack

Demon Single Pack

Flower Garden Single Pack

Little Spider Single Pack

Scorpion Single Pack

Royal Cotillion Single Pack

Royal Cotillion DOUBLE-PACK

Saint Helena Double Pack

Games for Two Players

Trick-1 Trick-2







German Whist

Honeymoon Bridge




Party Games ===============

Texas Games

Old Maid

Ranter Go Round


Old Maid

Old Maid may be played by any reasonable number of players.  It is played with the standard 52-card pack from which one of the Queens is removed.
            The dealer deals the cards one at a time, face downwards, to each player until the pack is exhausted.  That some players may have a card more than the others does not matter.

            The players then discard from their hands all pairs of cards (a player with three cards of the same rank discards two of them and retains the other).  Then the dealer offers his hand to his left-hand neighbour who takes a card from it.  If he has drawn a card that pairs with one of his he discards the pair; if not he mixes it with the cards in his hand.  Either way he offers his hand to his left-hand neighbour who draws a card from it, and so on. Play continues round and round the table until all the cards have been paired and discarded, with the exception that one player will be left holding an odd Queen-the old maid.
            A player is dealt:

He pairs off the 8♠ and 8♣, two of his 6s, and the 2♥ and 2♦.  It leaves him with:

            He shuffles the cards and presents them, face downwards, to his left-hand opponent, at the same time offering up a silent prayer that he will draw the Q ♦ or, if not, that, when the time comes for him to draw a card from his right-hand opponent, the will draw a Queen to pair off with it.  Children enjoy this game, as Plate 15 shows.

Pip -Pip

Pip-Pip may be played by any reasonable number of players.  It is played with two packs of cards shuffled together and, with the exception that the 2s are promoted to rank above the Aces, the order of the cards is the same as in most trick-taking games.
           The playersb draw cards.  He who shows the highest deals first, and the card drawn determines the trump suit.
            Seven cards are dealt face downwards to each player, and the remainder (the stock).
            The object  of the game is to win tricks containing 2s, Aces, Kings, and Queens and Jacks, and for winning them a player scores 11 points for each 2, 10 points for each
Ace, 5  points for each King, 4 points for each Queen and 3 points for each Jack.

            The player on the left of the dealer leads to the first trick.  Thereafter the player who wins a tricks leads to the next.  A player must follow suit if he can; if not he may either discard or trump.  If two players play identical cards, the player of the second is deemed to have played the higher card.
            Immediately after a player has a played  to a trick he draws a card from the stock; if he now holds in his hand the King and Queen of the same suit, other than of the trump suit,  he may call ‘Pip-Pip’, and place the two cards face upwards on the table in front of him.  For calling ‘Pip-Pip’ a player scores 50 points and, at the end of the current trick, the trump suit changes to that of the exposed King and Queen.

            ‘Pip-Pip’ may be called and 50 points scored if a player is dealt the King and Queen of a suit-other than of the trump suit.  The trump suit is then changed before the first trick is played.  If two or more players are dealt the King and Queen of a suit-other than of the trump suit-each scores 50 points if he calls ‘Pip-Pip’.  The trump suit is changed to that f the player who was first to call.  ‘Pip-Pip’ may be called twice in the same suit provided the player has both Kings and both Queens of it.  A King or a Queen once paired cannot be paired a second time.  It is not compulsory to call ‘Pip-Pip’ if a player holds the King and Queen of a suit, but if he does not call he cannot score the bonus of 50 points.
            Drawing cards from the stock continues until it contains in sufficient cards to enable every player to draw one.  The remaining cards in the stock are then turned face upwards and the players play the last seven tricks with the cards left in their hands.
            The game ends when every player has dealt an equal number of times.

Pope Joan

Pope Joan is a very old card game that at one time was exceptionally popular in Scotland.  The 9 of Diamonds is given the name of Pope, and as the Pope was Antichrist of Scottish reformers, there is reason to think that it was for this reason that the nickname of Curse of Scotland became attached to the card.
            The game is played with a standard pack of fifty-two cards from which the 8 of Diamonds is removed.  Originally a special board, consisting of a circular tray divided into eight compartments, and revolving about a central pillar, was used (see Plate 16).  To-day these boards are museum pieces, and modern players must make do with eight saucers labeled: Pope( 9 ♦ ), Ace, King, Queen, Jack, Matrimony, Intrigue, Game, placed in the centre of the table. 

            Each player begins with the same number of counters of an agreed value, and the dealer places six in the saucer labeled Pope (9♦), two each in Matrimony and Intrigue, and one each in Ace, King, Queen, Jack and Game.  It is called dressing the board.

            Cards are then dealt to the players and to an extra hand (widow)  in the centre of the table.  The number of cards dealt to each player and the widow depends on the number of players in the game.  The players must each hold the same number of cards, so any over-cards go to the widow.  The last card is turned face upwards to denote the trump suit, and if it is either the Pope (9♦ )or an Ace, King, Queen or Jack, the dealer wins the counters in the corresponding saucer.
            The player on the left of the dealer leads to the first trick.  He may lead any card he chooses, and at the same time he announces it.  Suppose it is the 6 of Clubs.  Then the player who holds the 7 of Clubs plays it and announces it, the player who holds the 8 of Clubs plays it and announces it, and so on, until the run comes to an end.
            The four Kings are stop cards, and in the Diamond suit the 7 is as well, because the 8 has been removed from the pack.  In practice, of course, any card may be a stop card on account of the cards in the widow trash hand, and because the next higher card may already have been played.

            When a run comes to an end, the player of the stop card starts a fresh run by leading any card he likes.  In this way the game continues until one of the players has played all his cards.  He is then entitled to the counters in the Game saucer, and, in addition, he received from each player 1 counter for every card left in his hand.  The player who is left with the Pope (9♦), however, is exempt from paying the winner so long as he holds the card in his hand.  If he has played it in the course of the game he loses this advantage.
            During the course of the game, any player who plays the Ace, King, Queen or Jack of the trump suit, or the Pope (9♦), wins the counters in the corresponding saucers; if the same player plays the King and Queen of the trump suit he wins the counters in matrimony, and if the same player plays the Queen and Jack of the trump suit he wins those in Intrigue.
            The deal passes round the table clockwise, and any counters that have not been won in a deal are carried forward to the next.






Black Maria

Five Hundred



Games for Four players

Auction Pitch

Boston Whist













Games for Five or more players


Coon Can

Poker Rummy




Trente et Quadrant

sports betting tips and tricks

slots information

Online poker

besten casinos