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CARD GAME DICTIONARY

D

DIS. In Pinocle, the I of the trump suit.

DISCARD.  The play of a card that is not of the suited nor a trump.

DOUBLE BETE.  In Pinocle, the penalty suffered by the bidder whose score for melds and cards taken in tricks fails to equal his contract.  cf  SINGLE BETE.

DOUBLE ON.   An original holding of two cards of a suit.

DUMMY.  In games of the Bridge family, the partner of the declarer, and the hand he exposes on the table.

E

ELDER HAND.  In Piquet and other games for two players, the non-dealer. cf  YOUNGER HAND.

ELDEST HAND.  The player who sits next to the dealer and whose privilege it is to play first.  In most games, this is the player to dealer’s left, but in a few games, such as Panguingue, where play rotates anti-clockwise, it is the player to dealer’s right.

EUCHRE.  In Euchre, failure to win at least three tricks.

F

FACE CARD.  Same as COURT CARD q.v.

FIFTEEN.  In Cribbage, the play of a card which, with those already played, adds up to fifteen.

FINESSE.  An attempt to win a trick with a card that is not the best held nor in sequence with it.

FLUSH.  A hand with all cards of the same suit.

FOLLOW SUIT.  To play a card of the same suit as that of the led card.

FOOT.  In Panguingue, the lower half of the stock set aside for use if the HEAD q.v. is exhausted.

FOREHAND.  In Skat and Schafkopf, the player to the dealer’s left.  cf  MIDDLEHAND.

FOUNDATION.  In games of Patience, a card game played to the centre on which a complete suit or sequence must be built.

G

GATE.  In Monte Bank, the bottom card of the pack.

GIFT.  In games of the All Fours family, the point scored by the dealer if he begs and the dealer decides to play.

GIN.  In Gin Rummy, a hand in which all the cards are melded.

GO.  In Cribbage, the announcement that a player cannot play without exceeding 31.

GO DOWN or GO OUT.   Same s KNOCK (I) q.v.

GOULASH.  Im Towie, a redeal of the four hands unshuffled and with each hand arranged in suits.

GRAND.  In Skat, a contract in which the four Jacks in effect form a trump suit of their own.

GRAND SLAM.  In games of the Bridge and Whist families, the winning of all 13 tricks.  cf SMALL SLAM.

GREAT CASINO.   In Casino, the ♦ 10.  cf.  LITTLE CASINO.

 

H

HAND CARDS.  in Lansquenet, the two top cards of the pack exposed face upwards on the table.

HEAD.  In Panguingue, the top half of the stock.  cf  FOOT.

HEEL.  Same as TALON q.v.

HIGH.  In games of the All Fours family, the score for being dealt the highest trump in play.  cf LOW.

HIS HEELS.  In Cribbage, a Jack turned up as the start.

HIS NOB.   In Cribbage, the Jack, either in hand or crib, of the same suit as the start.

HOLE CARD.  In Stud Poker, the first card dealt, face downwards, to a player.

HONOURS .(I) In games of the Bridge family, the Ace, King, Queen, Jack and 10 of suit.  (2) In whist, the Ace, King, Queen and Jack of a suit.

HUITIME.  In Piquet, a sequence of eight cards.

A-B-C | I-J-K-L-M | N-O-P-Q | R-S | T-U-V-W-Y

 

 

Party Games

Banking Games

Card Game Dictionary

Spider

Sultan

Terrace

Three Blind Mice

Windmill

Black Maria

Clabrasella

Cut-throat Bridge

Five Hundred

500 Rum

Knaves

Oklahoma

Thirty-One

Ombre

Spinado

Schafkopf

Skat

Towie