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Introduction
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Games you Can Play
General Rules
Imperfect Deck
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Draw Poker
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Draw Poker
General Rules of Poker
Stander Hand Rank of Poker
Basic Draw Poker Rule
Draw Poker Variation
Low and High-Low Variation
Spit Card Variants Poker
Miscellaneous Draw Poker Variants

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Stud Poker
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Stud Poker
Five Card Stud Variation
Miscellaneous Stud Poker Variants
General Poker strategy
Possible Poker Hands
Paring your Hole Card

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Rummy Games
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Rummy Games
Six Seven Card Straight
PIF-PAF
Six Seven Card Knock Rummy
Coon Can
Five Hundred Rummy
Continental Rummy
Fortune Rummy
Kalooki (CALOOCHI)
PAN

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Gin Rummy =================

Gin Rummy
Standard Hollywood Gin Rummy
Jersey Gin

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Canasta
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Canasta
Variation of Canasta
Typical Four-Handed Score Sheet

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Bridge: Contract and Auction =================
Contract and Auction
Contract Bridge Scoring Table
Bridge Poker
Minimum Biddable Suits
CONVENTIONAL LEADS
CHANCES OF VARIOUS SUIT
The Laws of Progressive Contract Bridge
The Laws of Duplicate Contract Bridge
Auction bridge

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Cribbage and How it is Played
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Cribbage how to Play
Strategy at Cribbage

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Casino
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Casino
Strategy at Casino

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Children and Family Card Games
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Family Card Games
Old Maid
Animals or menagerie
TWENTY –ONE

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Miscellaneous Card Games
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Miscellaneous Card Games
Briscola
Primiera
Scotch whist
Lift smoke
Preference
Grand
Crazy eights

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Solitaire and Patience Games =================

Solitaire and Patience Games
Single-deck solitaire
Decade
Auld Lang Syne
Klondike
Four Seasons
Beleaguered Castle
Trefoil
Poker Solitaire
Two-deck solitaire
Tournament
Multiple solitaires

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Chess, Checkers, and Teeko
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Chess
Checkers
Teeko
Standard Teeko Strategy
Start Teeko Game
Standard Checkers Law

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Parlor Games for All
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Parlor Games
Twenty Questions

GENERAL RULES FOR POKER

To play poker the standard games of the online poker family a standard 52-card deck is used.  In some variations jokers and wild cards are added.  It is not unusual to strip from the deck some low-ranking cards such as deuces and treys.  In Poker each player is on his own; there is such thing as partnership play in any kind of legitimate game.

            The Pack- The Poker deck consists of four 13-card suits spades, hearts diamonds, and clubs.  The suits have no relative superiority to each other.  The ace is the highest-ranking card, and in order of descending value the rest of the cards are the king, queen, jack, ten, down to two, or deuce.  But the ace may be used at either end of a sequence, as the highest or the lowest card in a straight.  Thus in the straight flush ten-jack-queen-king-ace, the ace is high in the straight ace-two-three-four-five the ace is low.
            I recommend the use of two packs of cards having backs of sharply contrasting design or color.  This is to enable a change of packs at the request of any player.  In two-pack play a contestant can ask for a change at any time, and the change takes place immediately after the showdown of the current hand.

            Object of the Game - To win the pool (pot) by holding, at the showdown, a hand of higher rank than that of any other player as evaluated by the rules of game being played; or to win by forcing the other players to drop out of the competition.  The winner (or winners) collects the pot.
            Tied Hands- When two or more players hold hands of equal rank, they divide the pot equality.  If a pot is not equally divisible by the number of winners, the odd sum left after division breakage, as horse bettors call it goes to the player who was called.  In High-Low- Poker the indivisible odd amount goes to the player of the high hand.
            Standard Rank of Poker Hands with a 52 card Deck-   It must be specified for clarity’s sake that in the following list of Poker hands in ten categories called ranks, any hand listed in a superior rank beats any hand listed in an inferior rank.  The royal flush, listed in Rank 1, beats any hand listed in Rank 2. Any hand listed in Rank 6 beats any hand in Rank 7, 8, 9 or 10, and loses to any hand in Rank 5, 4, 3, 2, or 1.

 

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Ranking hands of Poker without wild cards: (left) A royal flush (top) is the highest-ranking natural hand.  The next highest is a straight flush, then comes four of a kind, then a full house, then and a flush.  (Right) Ranking after a flush is a straight (top).  Next is three of a kind: two pair; one.

Rank 1  (The Supreme Rank), The Royal Flush:  the five highest cards, namely, ace-king-queen-jack-ten of any one of the four suits.  The suits have equal rank.  Royal flushes tie for winner.
Rank 2, The Straight Flush:  any five cards of the same suit in numerical sequence, such as the ten-nine-eight-seven-six of spades.  This flush is called a ten high.  If there are two or more straight flushes in competition for the pot, that one whose top card is of the highest denomination wins; a ten high beats a nine high, etc.  If two or more players hold a straight flush whose top card is of the same denomination, the hand is a tie.
Rank 3, Four of a Kind:  any four cards of the same denomination (ace, ace, ace, ace, and two, for example).  The odd card is irrelevant and does not affect the rank of the hand.

Rank 4, The Full house:  three of one kind and two of another (three, three, three, two, and two, for example).  In evaluating two or more competing full houses, the hand with the highest three-of-a-kind wins, regardless of the rank of the pair.  Example: A full house including three aces beats a full house including three kings, regardless of the pairs.
Rank 5, The Flush:  any five cards of the same suit but not in sequence (ten, seven, five, four, and three of spades, for example).  In evaluating two or more flushes, the winner is determined by the rank of the highest card in the hand.  If the highest cards in contesting hands are of the same rank, then the next highest cards determine the winner.  And if these are of the same rank, then the third highest cards determine the winning hands.  If all the cards of the players are equal, then the hands are tied.

Rank 6, The Straight:  five cards in consecutive sequences but not have the same suit (three, four, five, six, seven).  In competing straights, the winner is decided by the rank of the highest card.  Straights of the same denomination are equal, and tie.
Rank 7, Three of a Kind:  three cards of the same numerical value plus two different and irrelevant cards that are not paired (king, king, king, five, and four, for example).  The hand having the highest three of a kind wins, regardless of the value of the unmatched cards.
Rank 8, Two pairs: two different pairs cards plus one odd card (ten, ten, five, five, and four, for example; this example is called tens up).  In evaluating two or more two-pair hands, the winner is the player holding the highest pair.  If the highest pairs are tied, the rank of the second pair in the hands determines the winner if the second pairs also are tied, then the higher card of the odd cards determines the poker winner.  If all cards of the competing hands are of matching value, the hands are tied.

Rank 9, One Pair:  two cards of the same denomination plus three indifferent (unmatched) cards (ten, ten, nine, seven, and three, for example).  In evaluating two or more hands each including a pair, the player who holds the highest pair wins.  If these are of equal value, the hand with the next highest card is the winner, etc.  If all the cards in the competing hands match, the hands tie and the winnings are divided.
Rank 10, High Card:  a hand which contains five indifferent cards not of the same suit, not in sequence, and falling into none of the above combinations.  Ace, ten, seven, five and three, of two or more suits, for example, would be called an ace high hand.  If the highest card of two such hands is the same, the next highest card determines the winner; if these tie, the determinant is the next, then the next, etc.  If all cards in more than one poker hand are of matching value, the hands tie, and the pot is divided

 

 

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AMERICAN WHIST =================

AMERICAN WHIST
BID WHIST
VINT
BOSTON
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Pinochle Many Variations
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Pinochle Many Variations
Two-Handed Pinochle
Two-Handed Doubling Redoubling
Auction pinochle
Strategy at Auction
CAD found
Partnership Auction
Auction pinochle without wido Individual play
Partnership Aeroplane Pinochle
Radio Partnership Pinochle

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Other Members of the Bezique Family

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The Bezique Family
Rubicon bezique
Two-handed sixty-six
Two-handed piquet
Imperial
Jass
Boo-Ray or BOURÉ

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The Big Euchre Family
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The big euchre family
Strategy of euchre
Auction euchre
Table of scoring points
Napoleon
Spoil five
Double hasenpfeffer
Ecarte
Three-card loo
Schafkopf

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The Heart Group
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Heart Group
Spot Hearts
Black Widow Hearts

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The All-Fours Group
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All-Fours Group
Shasta Sam
Auction Pitch Joker
Razzle-Dazzle

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Banking Card Games
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Banking Card Games
Black Jack, Casino Style
Black Jack Strategy
Pontoon
CHEMIN DE FER
CHEMIN DE PER must play
Baccarat Banque
Faro or farobank
ZIGINETTE
CHINESE FAN-TAN
Banker and broker
Red Dogs


Card craps
Lottery
TRENTE ET QUARANTE

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The Stops Games
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Stops Game
SNIP-SNAP-;SNOREM
ENFLE
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Skarney® and How It Is Played
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Skarney® and How It Is Played
Alternate Skarney
Skarney Singles
SKARNEY GIN ®
Skarney Gin Doubles

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Cheating at Card Games
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Cheating at Card Games
Professional Card Cheats
Nullifying the Cut
The Peek
How to Shuffle Cards

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Dice and their Many Games
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Dice and their Many Games
The Casino Game: Bank Craps
THE CASINO’S LPERCENTAGE OF BANK CRAPS BETS
SCARNE’S RULES FOR OTHER DICE GAMES
English Hazard
Hooligan
General
Double Cameroon
Partnership Straight scarney Dice
Scarney Duplicate Jackpots
Scarney Chemin de Fer

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Games Requiring Special Equipment
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Backgammon
Parcheesi
Hasami Shogi
Scarney
Follow The Arrow
Roulette

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Lottery and Guessing Games
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Lottery guessing game
Tossing Game
Race Horse Keno
Moko
The Match Game

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Glossary of Game Terms
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glossary
glossary1
glossary2
glossary3

 

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