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Introduction
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Games you Can Play
General Rules
Imperfect Deck
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Draw Poker
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Draw Poker
General Rules of Poker
Stander Hand Rank of Poker
Basic Draw Poker Rule
Draw Poker Variation
Low and High-Low Variation
Spit Card Variants Poker
Miscellaneous Draw Poker Variants

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Stud Poker
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Stud Poker
Five Card Stud Variation
Miscellaneous Stud Poker Variants
General Poker strategy
Possible Poker Hands
Paring your Hole Card

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Rummy Games
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Rummy Games
Six Seven Card Straight
PIF-PAF
Six Seven Card Knock Rummy
Coon Can
Five Hundred Rummy
Continental Rummy
Fortune Rummy
Kalooki (CALOOCHI)
PAN

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Gin Rummy =================

Gin Rummy
Standard Hollywood Gin Rummy
Jersey Gin

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Canasta
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Canasta
Variation of Canasta
Typical Four-Handed Score Sheet

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Bridge: Contract and Auction =================
Contract and Auction
Contract Bridge Scoring Table
Bridge Poker
Minimum Biddable Suits
CONVENTIONAL LEADS
CHANCES OF VARIOUS SUIT
The Laws of Progressive Contract Bridge
The Laws of Duplicate Contract Bridge
Auction bridge

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Cribbage and How it is Played
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Cribbage how to Play
Strategy at Cribbage

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Casino
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Casino
Strategy at Casino

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Children and Family Card Games
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Family Card Games
Old Maid
Animals or menagerie
TWENTY –ONE

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Miscellaneous Card Games
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Miscellaneous Card Games
Briscola
Primiera
Scotch whist
Lift smoke
Preference
Grand
Crazy eights

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Solitaire and Patience Games =================

Solitaire and Patience Games
Single-deck solitaire
Decade
Auld Lang Syne
Klondike
Four Seasons
Beleaguered Castle
Trefoil
Poker Solitaire
Two-deck solitaire
Tournament
Multiple solitaires

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Chess, Checkers, and Teeko
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Chess
Checkers
Teeko
Standard Teeko Strategy
Start Teeko Game
Standard Checkers Law

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Parlor Games for All
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Parlor Games
Twenty Questions

RED DOG

Red Dog  or High Card  Pool was one of the most popular fast action card games played by servicemen during World War II, surpassed only by Black Jack.  It is an occupational disease with newspapermen, the origin of some great city room anecdotes, and at least a sure fire short story plot.
            Requirements

  1. From two to eight players.
  2. A standard pack of 52 playing cards. 

Rank of the Cards.  Exactly as in Poker deuce (low) three, four, five, six, seven, eight, nine, ten jack, queen, king, and ace (high).  The suit have no value relative to each other.

            Object of the game.  To win by holding in the hand a card of the same suit but higher in rank than the card dealt from the pack on the draw.
            Selecting the Dealer.  By mutual consent any player may shuffle the pack; then he places it in the center of the table and any player may cut.  The acting dealer squares the cut, and deals one card face up to each player including himself, starting with the player at his left and rotating to the left, clockwise.  This goes on until the ace is dealt clockwise. This goes on until the ace is dealt the player receiving it becomes the dealer.  On the completion of each deal, the deal rotates to the player at the dealer’s left it moves clockwise on the completion of each deal
            The Ante.   Each player puts in the center of the table a like amount of money, forming a pool called the pot.

            The Shuffle and Cut.  The dealer shuffles the cards.  Any plyer may call for the right to shuffle, but the dealer retains the privilege of shuffling last.  The player to the dealer’s right cuts, and at least three cards must be left to constiture each cut group of cards.  should the first player to the dealer’s right decline the cut, the cards may be cut by any other online poker player.
            The Deal.  After the cards have been cut, the dealer, starting with the player at the left and dealing clockwise, deals each player four cards face down one at a time.
            The Betting.   The player to the dealer’s left has the first turn of play; thereafter the turn moves to the left, clockwise.  Any player may bet(a) at least the amount of his ante, (b) the entire amount of the pot, or (c) any part thereof.  A note as to responsibility: it is up to the dealer to keep track of the bets.

            The Draw.  When a player, having examined his cards judiciously, has placed his bet which he does by placing the amount bet, in cash, up close to the pot the dealer deals the top card off the pack, and turns it face upon the table before the bettor whose turn of play it is.  Now, if the bettor holds a card of the same suit as the dealt card but of the higher numerical value or rank, he wins the bet; the dealer removes from the pot for him an amount equivalent to that players bet.
            But if he does not hold a higher card of the same suit as the dealt card, he loses the bet, and the dealer sweeps his bet into the pot.
            When all players, including the dealer, have had their turn of play, the deal passes to the player at the dealer’s left.  If any money remains in the pot at that point, there it stays only now the players ante again to make it bigger.  If the pot gets so big that the players are financially or morally unable to bet it, they may by mutual consent split it among them.  There upon they ante anew.
            Variation Applying to the Banker.  The banker may put any amount of money he pleases into a pot before the deal, and each player in his turn may bet the pot or any part of it.  If the pot is exhausted before the deal is completed, the deal passes to the player at the dealer’s left.  The players do not ante under this variation.

            The Percentage at Red Dog.  Because he plays last and gets the last card, the percentage favors the dealer at Red Dog.  He has seen several exposed poker cards played, and this factor is a great advantage.  To take a rather extreme example but an example familiar to every experienced Red Dog fancier let’s say the dealer holds the aces of spades, diamonds, and clubs, plus the king of hearts.  Only one card in the deck can beat him.  That card is the ace of hearts.  Any other player in the game holding this hand say, the first player knows that his hand is almost certain to win if he bets the pot, even though that pot totals the entire United States public debt.  But he can’t be sure.  On the other hand, the dealer, having seen a fairly wide assortment of faced cards, plus a few discarded hands, has had a fair chance to see the ace of hearts actually exposed and out of the way.  He can bet the whole pot with absolute certainty that he can’t be beaten.  As mentioned, this is a rather extreme example.  But it applies consistently.  Holding a hand of jacks, a dealer who has seen a batch of higher court cards exposed can take and win hazards that would be foolhardy for any other player.

            Strategy at Red Dog.  The only decision you have to make is how much to bet.  This depends almost entirely on how good your hand is.  Add up the value of the cards in your hand.  count the ace as 14, king as 13, queen, 12, jack, 11, and the spot cards as their numerical value count only the highest card in any one suit.  If you hold four deuces, your total is 8.  With such a hand you cannot win.  If you held four aces your count would be 56 and you couldn’t lose. If your hand adds to 32 you have an even chance of winning poker .  Upon this calculation a player may decide  how much he desires to bet.

Six-Spot Red Dog

This fine variation of Red Dog, which is also called Slippery Sm. Is popular in Fort Wayne and various other sections of Indiana.  The rules for Red Dog apply with the following exceptions:
            The Pot.  The dealer, also called the banker, puts into the center of the table any amount (pot) he alone decides Or at least a minimum amount agreed upon by the players at the start of game.  Players do not ante.

            The Deal.  The banker deals three cards face down to each player, beginning on his left.  Then he turns one card face up on the table in front of himself.
            The Betting.  The player, before looking at his hand (three cards), may bet the entire pot or any part thereof.  Or, he may refuse to bet against the banker’s upturned card and may say “Deal me another card,” which is a request that the dealer discard the upturned card and deal a second card from the top of the deck onto the table face up.  For this privilege the player must ante into the port an amount equal to one-fifth the sum in the pot or an amount agreed upon by all players at the start of the game.  The player is limited to three such split card variants, naturally paying for the privilege each time.  After paying for the third upcard, the player may either bet or pass his turn of betting.  The same procedure takes place between banker and player in a clockwise fashion around the table.  After each player has had his turn of play or the pot is exhausted, the bank and deal moves to the player at the dealer’s left.

Polish Red Dog

 

This game, which is also known as Stitch and Polski Rachuck, is generally believed to be of Polish origin.  The basic rules of Red Dog apply with the following exception:
            The Pot.  The dealer, also called the banker, puts into the center of the table any amount pot he alone decides Or at least a minimum amount agreed upon by the players at the start of game.  Players do not ante.
            The Deal.  The banker deals three cards face down to each player one at a time per round beginning on his left.  He takes no cards for himself.
            The Betting and Play.  Beginning with the player at his left, the banker asks what that player will bet.  The player may bet any sum up to one-half the bank.  Banker then burns the top card of the deck places it face up on the bottom of the deck- and turns up the next card of the deck.  The player then turns up his own cards.  if any one of them is higher and in the same suit as the turned up card of the deck, he collects twice the amount of his bet from the bank.  If he has no higher card in the same suit, he puts his bet into the bank.

            This process is repeated for each player in turn, the player always being permitted to make a bet up to one-half the amount in the bank. This amount, of course, varies in size from player. But the banker must always burn a card before turning up one for a player.
            After the round has been completed, if the bank has not been busted (cleaned out by a player), the same banker continues to deal.  But if at any time the bank is busted, the turn to be banker passes to the next player at the left.  If, at the end of a round, the bank has increased to at least three times its original size, the banker declares what is known as a stitch round.  That means he will deal just one more round at the expiration of which he will collect whatever the bank contains, if it has not been exhausted.  The turn to be banker will then pass to the next player at the left.  The banker may not pass the turn to be banker until a stitch round has been declared and completed.  The banker broher poker must continue  play until either the bank is busted or a stitch round has been completed.

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AMERICAN WHIST =================

AMERICAN WHIST
BID WHIST
VINT
BOSTON
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Pinochle Many Variations
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Pinochle Many Variations
Two-Handed Pinochle
Two-Handed Doubling Redoubling
Auction pinochle
Strategy at Auction
CAD found
Partnership Auction
Auction pinochle without wido Individual play
Partnership Aeroplane Pinochle
Radio Partnership Pinochle

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Other Members of the Bezique Family

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The Bezique Family
Rubicon bezique
Two-handed sixty-six
Two-handed piquet
Imperial
Jass
Boo-Ray or BOURÉ

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The Big Euchre Family
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The big euchre family
Strategy of euchre
Auction euchre
Table of scoring points
Napoleon
Spoil five
Double hasenpfeffer
Ecarte
Three-card loo
Schafkopf

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The Heart Group
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Heart Group
Spot Hearts
Black Widow Hearts

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The All-Fours Group
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All-Fours Group
Shasta Sam
Auction Pitch Joker
Razzle-Dazzle

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Banking Card Games
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Banking Card Games
Black Jack, Casino Style
Black Jack Strategy
Pontoon
CHEMIN DE FER
CHEMIN DE PER must play
Baccarat Banque
Faro or farobank
ZIGINETTE
CHINESE FAN-TAN
Banker and broker
Red Dogs


Card craps
Lottery
TRENTE ET QUARANTE

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The Stops Games
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Stops Game
SNIP-SNAP-;SNOREM
ENFLE
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Skarney® and How It Is Played
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Skarney® and How It Is Played
Alternate Skarney
Skarney Singles
SKARNEY GIN ®
Skarney Gin Doubles

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Cheating at Card Games
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Cheating at Card Games
Professional Card Cheats
Nullifying the Cut
The Peek
How to Shuffle Cards

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Dice and their Many Games
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Dice and their Many Games
The Casino Game: Bank Craps
THE CASINO’S LPERCENTAGE OF BANK CRAPS BETS
SCARNE’S RULES FOR OTHER DICE GAMES
English Hazard
Hooligan
General
Double Cameroon
Partnership Straight scarney Dice
Scarney Duplicate Jackpots
Scarney Chemin de Fer

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Games Requiring Special Equipment
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Backgammon
Parcheesi
Hasami Shogi
Scarney
Follow The Arrow
Roulette

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Lottery and Guessing Games
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Lottery guessing game
Tossing Game
Race Horse Keno
Moko
The Match Game

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Glossary of Game Terms
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glossary
glossary1
glossary2
glossary3

 

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