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Introduction
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Games you Can Play
General Rules
Imperfect Deck
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Draw Poker
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Draw Poker
General Rules of Poker
Stander Hand Rank of Poker
Basic Draw Poker Rule
Draw Poker Variation
Low and High-Low Variation
Spit Card Variants Poker
Miscellaneous Draw Poker Variants

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Stud Poker
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Stud Poker
Five Card Stud Variation
Miscellaneous Stud Poker Variants
General Poker strategy
Possible Poker Hands
Paring your Hole Card

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Rummy Games
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Rummy Games
Six Seven Card Straight
PIF-PAF
Six Seven Card Knock Rummy
Coon Can
Five Hundred Rummy
Continental Rummy
Fortune Rummy
Kalooki (CALOOCHI)
PAN

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Gin Rummy =================

Gin Rummy
Standard Hollywood Gin Rummy
Jersey Gin

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Canasta
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Canasta
Variation of Canasta
Typical Four-Handed Score Sheet

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Bridge: Contract and Auction =================
Contract and Auction
Contract Bridge Scoring Table
Illustrations of Most Frequent
Minimum Biddable Suits
CONVENTIONAL LEADS
CHANCES OF VARIOUS SUIT
The Laws of Progressive Contract Bridge
The Laws of Duplicate Contract Bridge
Auction bridge

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Cribbage and How it is Played
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Cribbage how to Play
Strategy at Cribbage

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Casino
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Casino
Strategy at Casino

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Children and Family Card Games
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Family Card Games
Old Maid
Animals or menagerie
TWENTY –ONE

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Miscellaneous Card Games
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Miscellaneous Card Games
Briscola
Primiera
Scotch whist
Lift smoke
Preference
Grand
Crazy eights

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Solitaire and Patience Games =================

Solitaire and Patience Games
Single-deck solitaire
Decade
Auld Lang Syne
Klondike
Four Seasons
Beleaguered Castle
Trefoil
Poker Solitaire
Two-deck solitaire
Tournament
Multiple solitaires

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Chess, Checkers, and Teeko
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Chess
Checkers
Teeko
Standard Teeko Strategy
Start Teeko Game
Standard Checkers Law

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Parlor Games for All
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Parlor Games
Twenty Questions

SPIT-CARD VARIANTS

The following are the most popular spit-card poker variants I have been able to find.

Spit in the Ocean

            There are numerous variants of this game, which are themselves always being changed by one player or another. The author has seen at least 25 different variations played  throughout the country.  I include only the most popular versions.
            In Spit in the Ocean itself, each player is dealt four cards instead of the usual five as in Draw Poker.  After each has received his four cards, the next card is turned face up on the table.  After a betting round, the players draw cards as in Draw  Poker.  Each of the players must consider the upturned card his own fifth card.  The player to the dealer’s left must hold only four cards in his hand, and is compelled to include the upturned card on the table as his fifth card.

Pig in the Poker
            A variation of Spit in the Ocean is to call a wild card any of the three other cards of the same denomination as the upturned card, but not to call wild the upturned card in the center of the table.  Another variation is to call the upturned card in the center of the table wild plus the three cards of the same denominations.

Wild Widow
In this variation of Draw Poker, four cards  are dealt face down to each player.  Then one card is dealt  face up in the center of the table.  The deal is continued for the players until each player has a hand of five cards.  Any cards of the same denomination as the one in the center of the table are considered wild.  The card in the center of the table is not used in play but remains  there until the end of the game.  The procedure for play otherwise is as in draw poker, and there is a draw.  The general rules and those for wild cards apply

Twin Beds
            In this variation of Spit in the Ocean, each player is dealt four cards.  After the dealer has received his fourth card, two horizontal rows of five cards each are dealt face down on the table.  The betting round takes place, and the dealer turns up one card from each row.  Continue betting and turning a card from each row until the last card in each row has been turned face up and the betting round has been completed.  
            The last card to be turned up from each row is wild, and so are the three cards of the same denomination as the wild card.  The player may use up to five cards from either row to compete his hand, but he cannot use cards from both rows to help his hand.

  

Twin Beds High-Low
            Countless high-low games have developed from Draw Poker.  However, Twin Beds High-Low is probably the most exciting.  The game is played exactly like Twin Beds with the following exceptions:
            After the ten  center cards are turned face up and the fifth betting interval is completed,  each player, starting with the  leader, selects one of his five closed cards: when all are ready the card is turned face up and placed on the table directly in front of each player.  This is known as rolling.  Once the rolling begins, the high man bets first.  The game continues in this fashion until four cards have been rolled over by each active player.  The final betting interval is followed by the declaration of high or low or both ways.  The last raiser declares first;  if no raise has taken place, the player who started the last betting round declares first.   The player may use up to five cards from either row to make the best high or low hand.  However, if you call both ways, you are permitted to make the high hand from one row and your low hand from the other row.  I repeat, in no instance are you allowed to use cards from both rows to create a high or low poker hand.  For further information see Seven-Card High-Low Stud.

Laino or Roll’em
            This game combines many of the features of both Draw and Stud Poker.  The cards to the dealer’s left must open the pot regardless of the value of his hand.  Players can stand pat or discard one or two cards.  After the draw players arrange their cards face down on the table as they see fit.  Each player then selects one of his five face-down cards and when all players are ready, dealer calls “Roll’em” and each player faces up a card and the betting takes place.  The game continues in this manner until four cards have been rolled by each player.  The last round of betting is followed by the declaration of high or low or both high and low.  Straights and flushes count both high and low.

Laino with a Split
            This game is played exactly as Roll’em except that after the draw and betting round a spit card is dealt face up in the center of the table and another round of betting takes place followed by a round of betting.  The spit card is a common card available to all players.  The sixth card (spit) permits more two-way hands since a low hand and a straight or a low hand and a flush appear more often in this variation.

Stormy Weather
            This version of Spit in the Ocean is a variation of Draw Poker with extra draws.  Each player is dealt four cards, singly, face down, as in Draw Poker; only, after the dealer has received his second card, he deals a card face down in the center of the table, another card onto the center of the table after receiving his third card, and a third card face down in the center of the table after dealing himself the fourth and last card of the deal.
            The betting round and drawing of cards is as in Draw Poker, except that a player may open the pot on any hand he desires (jacks or better are not required ), and a player may draw up to four cards if he desires.  If all the players pass, a new hand is dealt, and all the online poker players ante again, as in Draw  Poker.  If the pot is opened and the active players have completed their draw, there is no betting at this time, instead:

            The dealer now turns up the first card dealt of the three cards in the center of the table, and a betting round begins, the opener making the first bet.  When all bets have been met, the dealer turns up the second card dealt in the center of the table and another betting round ensures, with the opener having the first  turn.  The same holds with the facing up of the third card in the center of the table.
            On the showdown, a player is permitted to use for his fifth card any one of the three cards turned up in the center of the table.  Player must indicate verbally, at his proper turn of play, which of the three upturned cards in the center of the table he is using for his fifth card.  No mistakes may be rectified by a player after his proper turn of play has passed.

Lame Brain
            In this variation of Spit in the Ocean, which is also called Cincinnati and Confusion, five cards are dealt each player and five cards are dealt face down in a row in  the center of the table.  The dealer, after dealing himself a card on each round, deals one face down in the center of the table.  There is no draw in this game as in Draw Poker.  After each player has looked at his five cards, the dealer turns face up the first  card dealt in the center of the table.  The betting now starts.  The player to the dealer’s left has the first turn of play.  Betting and the rotation of play are as in Draw Poker.

            On completion of the betting round, the dealer turns the second card dealt face up in the center of the table, and another betting round takes place.  This procedure is followed until the five cards in the center of the table are face up and five betting rounds have taken place.  On the showdown, a player  may make use of any or all the five cards shown face up in the center of the table.  In other words, he selects the best hand of five cards out of a total of ten –five in his hand and five face up in the center of the table.

Round the World
            This game is played as is Cincinnati or Lame Brain, except that each player is dealt only four cards, and the odd hand also has only four cards.  The game is usually played for high at the showdown but may be played for high-low also.

Lame Brain Pete
            In this variation of Cincinnati or Lame Brain, the lowest –ranking card in the center of the table and three cards of the same denomination are wild.

Lame Brain High and Low
            Played exactly as is Cincinnati or Lame Brain, with the added feature of high and low.  In this game of High-Low, it is not uncommon for a player to win both the high and the low, nor is it uncommon  to find two players tying for low.

Klondike
            This game, which is known also as Tennessee, is played like Lame Brian or Cincinnati, except for a slight  dealing poker variation.  Five cards are dealt to each player, face down; then the dealer turns up five cards from off the top of the pack, one at a time, with a betting interval after each.  In the showdown, each player selects the best hand from his five plus the exposed five cards.
            Many times a Klondike game is played with progressive betting.  That is, each betting unit is increased one unit on each round and a raise must be double.  For example, if the betting unit is one chip, the first interval would require a bet of one chip, the first interval would require a bet of one chip; the second round a bet of two chips; the third, three, and so on.  If you wish to raise, say in the fourth round, you would have to double the bet, or put eight chips in the pot; a reraise of an original bet would cost twelve chips.  In this system of betting, there is no checking – you must bet, call, or drop.  The betting position progresses, too.  In other words, the first position- at the left of the dealer – must bet first on the first round; the second position – the second player to the left of dealer – bets first on the second interval; the third position first on the third round; and so on.

Klondike Bob
            Played like Klondike except that one of the center cards is designated as being wild.  It can be either the lowest exposed card, or the fourth, or the fifth card that is turned up.  It is played in all three ways.  But regardless of the designation of the card, it and all of the same denomination are wild.

Criss Cross
            This game, which is also called Cross Widow X Marks the Spot, and Crossover, is the same as Cincinnati or Lame Brain except that the center cards are dealt out after each player has received  a five-card hand and are laid out in the shape of a cross.

 

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4

5

2

 

3

 

The top card of the cross is rolled (turned up) first.  Each adjacent card is turned up in the cross is turned up last.  This last card is wild and so is any other card of the same rank, which includes the cards in the player’s hand or the laid-out cards on the table.  As each card is rolled a betting round follows.  Each player must select his poker hand from among his own five cards plus either one, two, or three cards from the cross on the table, but the cards selected must be in the same row (either in a horizontal or vertical row).

Shotgun or Pig Poker
            Played the same as Draw Poker, except as follows: After each player has been dealt three original cards, the deal is suspended for a betting interval.  Then each player is dealt another face-down card (fourth) and another betting interval takes place.  Then, each player receives a fifth card face down and another betting interval takes place.  Then there is a draw of one, two, or three cards, as in Draw Poker, followed by a final betting interval.  At the end of final betting interval, high hand of active player wins.

Butcher Boy
            Each player is dealt an open card.  Dealer then continues dealing open cards in turn until a card comes up that matches in denomination some card in any player’s hand.  The dealer then gives this card to that player’s hand.  Every time a matching card is dealt, there is a round of betting.  Play continues in this fashion until some player has been dealt four of a kind.  He wins the pot.  This can also be skarney played poker high-low.

Omaha
            Each player receives two cards face down.  Five cards are dealt to the center, face down.  There is a betting interval.  Then the center cards are turned up one by one, with a betting interval after each.  Each player makes his hand from his own two cards plus the five in the center.

Hold’em
            The same as Omaha, but after the first betting interval three cards are turned up in the center.  The last two cards are turned up one at a time.

Bull
            Each player receives three cards face down.  He arranges them in any order he wishes, but may not thereafter change the order.  There is a betting interval.  Then each player receives four face-up cards, with a betting interval after each.  Then each player turns up his first val, and his second face-down card, followed by the final betting interval.  The last cards are then turned up for the showdown.  The game is usually played high-low and a player may with both high and low.

Bing O-Draw

            This game is played the same as Criss Cross except for the fact that nine cards are placed in the center of the table in the shape of square.

 

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2

3

4

5

6

7

8

9

The four corner cards of the square are dealt face up and the remaining five cards face-down.  This is followed by a three-raise maximum betting interval.  Thereafter the remaining five cards are faced one at a time, with the center card reserved for the last turn.  This last card is wild and so is any other card of the same rank, which includes the cards in the player’s hand or the cards laid out on the table.  The player then proceeds by rolling and betting as in Criss Cross.  A low or high hand is made by using a set of three cards from the square on the table (running horizontally, vertically, or diagonally) with five dealt cards.

Double-Barrel Shotgun

            Also known as Texas Tech, this game is played high and low.  Each player is dealt five cards, as in Draw Poker.  There is no opening or drawing card.  The leader turns up one card, and each active player in his proper turn to play, as in Draw Poker, dos likewise.  A round of betting takes place.  The leader turns up a second card, and each active player does the same, then there is a second betting round.  The procedure is followed until the five cards have been turned face up.  Thee are four rounds of betting.

Scarney Poker
            This game creation of the author’s is one of the most bizarre, exciting and charmingly exasperating of all Poker variations.  scarney gin poker combines the principles of High-Low Draw Poker, Spit-in-the-Ocean, plus an entirely new Poker game lay-off principle reminiscent of Rummy-type games.  The Poker purist can, and will, find holes through which he can drive a truck in the architecture of this game.  Its compulsory method of getting rid of cards in hand, for instance, makes a farce out of Poker skill, but the stark fact remains that when Poker players like a game, as many seem to like this variation, the game fills the bill.  All the rules for High-Low Draw Poker hold true for Scarney Poker with the following exceptions and additional rules.

Requirements

  1. A standard pack of 52 cards.
  2. Three to eight players.  Six, seven, or eight players make for the best game.

Object of the Game.  For a player at the showdown to hold a higher-ranking Poker hand or to hold fewer total points, or both at the same time, than any other active player.
           

The Deal.  The dealer deals five cards to each player, one at a time clockwise, starting with the player at his left.  After the dealer has received his fifth card, two horizontal rows of five cards each are dealt face down on the table.  The row farthest from the dealer is known as the “Poker row,” and the row closest to the dealer is known as the “lay-off row.”  Poker row cards may be used to help form Poker hands; the lay-off row is used  only to lay off matching cards.

           

Winners on Showdown.  When playing Scarney Poker, the player holding the highest-ranking five-card hand, provided he has declared for high, and the player holding the lowest total point count with 0, 1,2,3,4, or 5 cards, provided he has declared for low, share the pot equally.  If a player calls “high-low,” he must win both high and low to be declared the winner.  When declaring high, the player may select the best five cards out of his hand and Poker row.  Lay-off row cards cannot be used as part of a hand.  The point value of cards when calling low are as follows:  The ace is the lowest ranking card having a value of 1; the king, queen and jack are valued at 10 points each.  All other cards have their numerical face value.  To repeat, standard Poker hands do not count when announcing low.  When cards are used from the play poker row to fill in a hand, the player must state the value of his hand.  If a player declares his hand incorrectly and the pot has not yet been collected, he may correct the error; but if the pot has been collected the error must stand.

            If the low hand is comprised of 0, 1,2,3,4,or 5 cards, the rank of low is determined by the total number of points of the cards held by the player.  Example:  a player holds five cards, four aces, and a two spot, the low point count is 6.  A player hold four cards, four aces, the low point count is 4.  A player holds three cards, three aces, the low point count is 3; a player holds two cards, two aces, the low point count is 2; a player holds one card, one ace, the low point count is 1; a player holds no cards, the low point count is zero, which is the best possible low-count hand.  For the rules for announcing high or low or both on the showdown.


Preliminaries Before the Deal.  All the preparations before the start of the actual play are as described under General Rules for Poker, including rank of hands, betting limits, preparations before play, selecting the dealer and seating positions at the table, irregularities in cutting the cards, the shuffle, the cut, and the ante.

           

The Play.  After each player has picked up and studied his hand, the first betting round takes place.  Next the dealer turns up (faces) the first cards to his left of each row and a second betting round takes place.  The second card is turned face up from each row and a third betting round takes place.  The dealer continues turning up a card from each row followed by a betting round until the last card from each row has been turned face up and the sixth and final betting round takes place.
           

The Play of the Poker and Lay-off  Row

  • The Poker row: The player may, if he chooses, use from one to five cards of the Poker row to complete his hand.
  • The lay-off row: As each card is turned face up in the lay–off row, a player holding one or more cards of the same rank must immediately place these cards face up on top of the matching card or cards of the lay-off row.  Example:  A player holds the ace of clubs and the ace of clubs and the ace of spades; the dealer turns the ace of hearts face up in the lay-off row, the player must lay-off his two aces on top of the ace of hearts of the lay-off  row, all matching cards held by players must be placed on the lay-off row.  If a player lays off his five cards, he has zero points.  If a player fails to lay-off a playable card onto a card of the lay-off  row and this irregularity is discovered after the next betting round has begun, the player’s hand is dead and he must throw in his cards

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AMERICAN WHIST =================

AMERICAN WHIST
BID WHIST
VINT
BOSTON
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Pinochle Many Variations
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Pinochle Many Variations
Two-Handed Pinochle
Two-Handed Doubling Redoubling
Auction pinochle
Strategy at Auction
CAD found
Partnership Auction
Auction pinochle without wido Individual play
Partnership Aeroplane Pinochle
Radio Partnership Pinochle

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Other Members of the Bezique Family

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The Bezique Family
Rubicon bezique
Two-handed sixty-six
Two-handed piquet
Imperial
Jass
Boo-Ray or BOURÉ

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The Big Euchre Family
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The big euchre family
Strategy of euchre
Auction euchre
Table of scoring points
Napoleon
Spoil five
Double hasenpfeffer
Ecarte
Three-card loo
Schafkopf

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The Heart Group
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Heart Group
Spot Hearts
Black Widow Hearts

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The All-Fours Group
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All-Fours Group
Shasta Sam
Auction Pitch Joker
Razzle-Dazzle

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Banking Card Games
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Banking Card Games
Black Jack, Casino Style
Black Jack Strategy
Pontoon
CHEMIN DE FER
CHEMIN DE PER must play
Baccarat Banque
Faro or farobank
ZIGINETTE
CHINESE FAN-TAN
Banker and broker
Red Dogs


Card craps
Lottery
TRENTE ET QUARANTE

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The Stops Games
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Stops Game
SNIP-SNAP-;SNOREM
ENFLE
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Skarney® and How It Is Played
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Skarney® and How It Is Played
Alternate Skarney
Skarney Singles
SKARNEY GIN ®
Skarney Gin Doubles

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Cheating at Card Games
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Cheating at Card Games
Professional Card Cheats
Nullifying the Cut
The Peek
How to Shuffle Cards

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Dice and their Many Games
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Dice and their Many Games
The Casino Game: Bank Craps
THE CASINO’S LPERCENTAGE OF BANK CRAPS BETS
SCARNE’S RULES FOR OTHER DICE GAMES
English Hazard
Hooligan
General
Double Cameroon
Partnership Straight scarney Dice
Scarney Duplicate Jackpots
Scarney Chemin de Fer

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Games Requiring Special Equipment
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Backgammon
Parcheesi
Hasami Shogi
Scarney
Follow The Arrow
Roulette

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Lottery and Guessing Games
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Lottery guessing game
Tossing Game
Race Horse Keno
Moko
The Match Game

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Glossary of Game Terms
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glossary
glossary1
glossary2
glossary3

 

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