Raise strategy in hold'em poker

Tight Games

You should raise in tight game with most of the hands that you will be playing. With the very strong poker hands, you should limp with the intention of re-raising. With the weaker hands, you should limp with the intention of calling if you are being raised or bet.

Loose Games

You should raise less often in loose holdem games with speculative or gambling hands but you should limp and re-raise more often with these hands. These hands normally depend on volume pots. You should not raise early because you don't want to dissuade callers, but once you have enough callers, a re-raise is generally a value raise.

Very Loose Games

The dominating power hands in very loose texas holdem games are also strong drawing hands. You should play them accordingly, limping to persuade callers and re-raising to take the odds. The dominated power hands tend not to flop such good draws though and with one or two callers, it is not costing you much.

Essential of Implied Odds

Some part of the value from starting hands comes from implied odds. If the bet is small relative future bets, then many hands such as small pairs, suited connectors, or suited Aces have high implied odds and are big money makers.

You tend to get implied odds when you have lot of callers seeing the flop. It maximizes your implied odds if those callers don't play well after the flop. The second thing that increases your implied odds is if some of the callers tend to be hyper-aggressive after the flop and two or three others tend to be willing to call raises with weak hands. Your implied odds come from mistakes that your rivals will tend to make.

Those No-Fold 'em Hold'em Games

In Hold'em, the better type of game conditions is a very loose, very aggressive game. It means the kind of game where seven or eight players see very flop and it is fairly raised before the flop; most of the time there are four bets pre-flop. The main aspects are that the flop is almost never checked around, most flops are raised and three-player showdowns are the norm.

In a tighter or more typical game, the common mistake that players make is playing too many hands. The case is different in really wild and loose game. In this type of game, the common mistake is playing top pair and overcards more aggressively than they should be played. Because of the looseness of the game, drawing hands can profit largely from that kind of aggressiveness. This is because the odds on the bets for a strong drawing poker hands are fairly greater than the odds of making the hand. This is an important source of profit. The value of suited cards, especially suited connectors and suited Aces, increases in this type of extreme game. Play suited cards and we shall discuss it later, if you flop a draw with them, play the draw very aggressively.

Opening UTG

It is a fact that game conditions have a significant impact on your selection of starting hands. If the conditions are stable and predictable, you should make essential adjustments to your early position hand selection.
The table below provides some suggested opening hands when you are first to act and the poker games conditions are stable and predictable.

The table also reveals how you profit from raises and multiple rivals with AA. You do want to raise with his hand. It is strong hand and you are getting the best of it with each dollar that goes in the pot, but the intention of the raise isn't to limit the field. You just want them to call.

Very aggressive
Very tight
7,7 A9 KJ QJ
7,7 AT KQ
8,8 AJ
9,9 AQ
6,6 A7 K9 QT JT
7,7 A7 K9 QJ
8,8 A9 KT
8,8 AJ KJ
6,6 A7 KT QT J9 T9
K9 QT J9 T9
4,4 A7 K7 Q8 J8 T8 98 87 76 AT KJ
5,5 A7 K7 Q8 J8 T8 98 87 76 ATKJ
6,6 A7 K7 Q8 J8 T8 98 87 76 ATKJ
6,6 A7 K7 Q8 J8 T8 98 87 76 ATKJ
Very loose
2,2 A2 K2 Q5 J7 T8 97 85 74 64 53 A9KTQT
2,2 A2 K2 Q5 J7 T8 97 85 75 64 54AT KTQT
4,4 A2 K2 Q5 J7 T8 97 86 75 65 54 AJKTQJ
4,4 A2 K2 Q5 J8 T8 97 86 75 65 54 AJKJQJ

7,7 means any pocket pair, 7s or larger; A9 means any suited Ace, 9 kicker or larger; 75 means any suited 7, 5 kicker or larger and so on.

Continue Here : The Theory of Flop Play